Latestmade with AI-assisted text tagged sourcecode (118 results)
Explore tools made with AI-assisted text tagged sourcecode on itch.io. Products that involve or comprise source code, including programming games; does not refer to products with their own so · Upload your tools made with AI-assisted text to itch.io to have them show up here.
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Edit weighted tables, run seeded experiments, and compare expected versus observed counts. Free candidate source.
Run in browser
Free sample projects for YuzuKikakuLab game-dev articles: Godot projects and Unity code to open and try. MIT.
Save slots, recover a previous snapshot, and migrate old data. Full Godot source + interactive recovery lab.
Run in browser
Inspect three save slots, validated JSON transfers and one-step backup recovery in an offline browser-source lab.
Trace deterministic grid turns, 5/10/20 action budgets and blocked attempts in an offline browser-source lab.
A finished tower defense game for Godot 4: 4 tower types, waves, upgrades, an in-game path editor, theme in one file.
Build on a playable Godot 4.7 action-roguelite loop with an arena boss, 15 upgrades, and clear, editable GDScript.
Shape game UI sounds with an 8-step editor. Export WAVs. Includes offline source and 48 ready-to-use sound variants.
Run in browser
A finished idle game for Godot 4: generators, upgrades, prestige, achievements, offline gains, one-file reskin.
Visually author branching conversations and connected cutscenes. Story saves, playtesting and 12 languages.
Find missing strings, duplicate keys and broken placeholders before release. Works offline in your browser or CLI.
Write branching stories, test choices, find broken links, and export playable HTML. Offline editor + source.
Run in browser
Explore architectural lighting in a beautiful interactive 2.5D simulator with real-time scientific measurements.
Run in browser
Tactical RPG combat for Unity 6.3 LTS+: three rulesets, deterministic turns, saves, C# source and a free demo.
A visual Unity dialogue editor with branching conversations, shared state, localization and saves. Unity 6.3 LTS+.
Four linked mysteries for your AI agent. Local Python API, saved progress and JSON reports. Source included.
4 JavaScript ES modules for attacks, gamepad input, aim assist, and hub logic, with examples and tests.
A complete, playable card battler template. Build cards, enemies and relics in the inspector.
Pixel font tool for Unity 6: 3 ways to turn a PNG sheet into a TextMesh Pro font, colours kept.
Generate unique fantasy names for characters, kingdoms, cities, taverns, guilds, and entire game worlds.
Check exported HTML before client handoff. Local links, images and editable rules; HTML/JSON reports. Python required.
Idle game framework for Godot 4: big numbers, prestige, offline progress, versioned saves and a balancing simulator.
A free experimental Ren’Py character creator: full-body figures, outfits, portraits, and editable source.
Run in browser
Unity item catalogs and crafting recipes, with reviewed imports and a playable inventory integration.
Preflight, package, and document a Godot Asset Store add-on before moderation.
Editable combat and procedural loot systems: 4 classes, 50 enemies, 68 items, JSON data and automated demos.
Editable Python MOBA systems, 507 tests, template data and a Pygame preview. Developer scaffold.
An offline probability calculator for encounter and reward tables. CSV in, repeatable simulations out.
One-server Discord bot source with self-service roles, private tickets, and 11 offline tests.
Roguelike deckbuilder framework for Unity: data-driven cards, statuses, relics, enemies, seeded map, ready battle UI.
Aseprite to Godot 4 exporter: tags to SpriteFrames, 9-slice to Theme, AnimationLibrary and ColorPalette.
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