Latestmade with AI-assisted graphics tagged sourcecode (132 results)
Explore tools made with AI-assisted graphics tagged sourcecode on itch.io. Products that involve or comprise source code, including programming games; does not refer to products with their own so · Upload your tools made with AI-assisted graphics to itch.io to have them show up here.
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Edit weighted tables, run seeded experiments, and compare expected versus observed counts. Free candidate source.
Run in browser
Free sample projects for YuzuKikakuLab game-dev articles: Godot projects and Unity code to open and try. MIT.
Save slots, recover a previous snapshot, and migrate old data. Full Godot source + interactive recovery lab.
Run in browser
Inspect three save slots, validated JSON transfers and one-step backup recovery in an offline browser-source lab.
Trace deterministic grid turns, 5/10/20 action budgets and blocked attempts in an offline browser-source lab.
A finished idle game for Godot 4: generators, upgrades, prestige, achievements, offline gains, one-file reskin.
Find missing strings, duplicate keys and broken placeholders before release. Works offline in your browser or CLI.
AI voice assistant for macOS with Python, React, OpenAI and customizable source code
Explore architectural lighting in a beautiful interactive 2.5D simulator with real-time scientific measurements.
Run in browser
Tactical RPG combat for Unity 6.3 LTS+: three rulesets, deterministic turns, saves, C# source and a free demo.
A visual Unity dialogue editor with branching conversations, shared state, localization and saves. Unity 6.3 LTS+.
Import TrenchBroom and Quake .map levels into UE5: merged meshes, exact brush collision, lights, and re-import.
Finds SerializeReference data that lost its type after a rename, proposes the class, and puts it back. Unity 6.
Bake each room prefab once; every copy you spawn at runtime keeps its baked lighting. Unity 6 editor tool.
Generates NavMesh links where your agents can jump up, drop down or leap a gap. Unity 6 AI Navigation.
Pixel font tool for Unity 6: 3 ways to turn a PNG sheet into a TextMesh Pro font, colours kept.
Finds every Unity UI and TextMeshPro label under 9 px on a Steam Deck and raises it, with preview and Undo.
Automatic layout for Unity Animator state machines. See the crossings counted, then arrange in one Undo step.
Build idle, clicker, tycoon and factory games. Native Unity + Unreal source, playable samples and economy tools.
Derives connection sockets from your modular kit's meshes. Drop a piece near another and it snaps into place.
Generate unique fantasy names for characters, kingdoms, cities, taverns, guilds, and entire game worlds.
Check exported HTML before client handoff. Local links, images and editable rules; HTML/JSON reports. Python required.
Idle game framework for Godot 4: big numbers, prestige, offline progress, versioned saves and a balancing simulator.
A free experimental Ren’Py character creator: full-body figures, outfits, portraits, and editable source.
Run in browser
Unity item catalogs and crafting recipes, with reviewed imports and a playable inventory integration.
Preflight, package, and document a Godot Asset Store add-on before moderation.
An offline probability calculator for encounter and reward tables. CSV in, repeatable simulations out.
One-server Discord bot source with self-service roles, private tickets, and 11 offline tests.
Aseprite to Godot 4 exporter: tags to SpriteFrames, 9-slice to Theme, AnimationLibrary and ColorPalette.
Free Aseprite extension. Your 9-slices become a Godot 4 UI Theme, your tags become SpriteFrames. No Godot plugin.
Reconcile prepared CSVs into earned income, cash received and unsettled amounts. Local Python 3.9+, English/Japanese.
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