Topmade with AI-assisted code tagged Turn-based (25 results)
Explore tools made with AI-assisted code tagged Turn-based on itch.io. A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym) , each pla · Upload your tools made with AI-assisted code to itch.io to have them show up here.
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Free, open-source TTRPG encounter and initiative manager with separate DM and Player Displays.
A reusable grid toolkit for Godot 4, including grid utilities and A* pathfinding for grid-based projects.
Add turn-based cooldowns to skills and items using notetags, with clear UI feedback and zero setup.
A lightweight A* grid pathfinding addon for Godot 4, built on Vector2i grids with reachable-area support.
MZ plugin: back-view battles from your own walk sprites, on 50 floors, with HP plates.
Build full-featured RPGs in Godot 4 with GUI operations. No coding needed. Battles, events, maps, 3D dungeons included.
MZ plugin: your party copied as enemies, with its real stats and skills, in ten looks.
Try initiative, compact queues and ATB readiness with step/play/pause, casting states and action-point pips.
Run in browser
Compare damage, hit/crit odds and counterattack risk in six tactical scenarios. Try the UI pack before buying.
Run in browser
An app to create a character in the Path of the Herald game system.
RPG Maker MZ plugin: type chart, PP moves, status and matchup AI for creature battles.
Build a tiny dungeon crawler without starting from a blank file.
Create card images, build decks and play battles with three editable HTML5 tools.
Boss second phases for RPG Maker MZ, drawn from the battler you already have.
Roguelike deckbuilder framework for Unity: data-driven cards, statuses, relics, enemies, seeded map, ready battle UI.
Build item-driven autobattlers in Unity, and see who wins and why.
A clean wheel-based battle framework for indie developers. Built in Python + Pygame.
RPG Combat for Godot
$9.99
Turn-based battles, statuses, party progression and difficulty tools. Twelve-language Godot UI and examples.
Free hex and grid tactics core for Unity 6: movement ranges, phases, abilities, statuses, combat forecast, simple AI.
Tactical RPG combat for Unity 6.3 LTS+: three rulesets, deterministic turns, saves, C# source and a free demo.
Hex maths Unity's Tilemap doesn't give you - A*, range, symmetric sight - plus a board, overlays and a tactics demo.
Turn-based tactics for Unity 6: hex and square grids, cover, overwatch, undo, saves, replays, utility AI, 6 rulesets.
























