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Shaders

Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics

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shader

Top paidmade with AI-assisted code tagged Shaders (44 results)

Explore tools made with AI-assisted code tagged Shaders on itch.io. Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics · Sell your tools made with AI-assisted code on itch.io to have them show up here.

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Kaleidos is a tool for creating shaders, adjusting their parameters, palette, movement and interactivity without code
Interactive GPU grass for Godot 4.7: travelling gusts, trampling, wind-blown debris and an optional physical sky.
60+ WebGL Shaders & CSS Effects for RPG Maker MZ. Glitch, Retro, Cinematic, and Total Visual Control.
Material Layers is a Godot plugin for creating layered materials.
Recolor pixel art sprites in one click, keep the outlines, and export baked PNGs or Godot 4 palette-swap shaders.
Run in browser
Animated anime sky world shader for Blender 4.2+. Cel-shaded clouds with no cloud objects in your scene.
Stylized water for Blender, the same in Cycles and EEVEE
PortableGL based shadertoy application
Normal, height, specular and AO maps for 2D sprites and pixel art, with a live lighting preview.
Open-source real-time 3D fluid simulation for Godot 4. GPU Position-Based Fluids (PBF) solver
Infinite procedural alien glyph generator with exportable BMP texture sheets.
Modular, ready-to-use combat feedback effects for Godot 4
205 cel shading looks for Blender, the same in Cycles and EEVEE
One-click toon & NPR shader for Blender: 11 looks, halftone, hatching, outlines, rim light
Show pixel art on a simulated CRT or handheld LCD. Save PNG, video or GIF at any size. No install.
Preserve sprite pixels. Export Base, normal, height, specular and AO maps, with batch and isolated sheet workflows.
35 Sci-Fi Shaders + Real-Time Editor + GLSL Export + Fractal Explorer | Godot 4.6+
Grab Shade Elements today and start stacking!
Day/night cycle, starry sky, moon phases and city lights for 2D Godot games.
Visual effects that drop right into your game. No hassle!
Run in browser
Pixel-art look for Godot 4 3D: snapped camera, no shimmer, outlines, edge highlights, palettes. Works in web exports.
Run in browser
Godot 4 editor addon: bake 2D particle and shader effects into sprite sheets with real alpha, SpriteFrames and JSON.
Convert Built-in shaders, image effects and camera scripts to URP in Unity, with comparison and rollback.
Standalone WebGL2 tool for exploring luminous PBR flower materials: 3 species + custom texture-map loading
Run in browser
Time of day, weather, seasons and ambience for Godot 4 (3D). Data-driven, blended, and it never snaps.
Drop in one node: rain that wets, pools, drips, and follows the wind.
Starter template + deep-dive guide for the open-source real-time ray tracer for three.js. Soft shadows, GI, WebGL2.
Real-time OpenGL/GLSL shader editor & playground with complete C++ source code included.
Mask any 2D node with a shape or texture: cut holes, soft edges, animate the mask. No SubViewports.
Generate CC0 Shaders for WEBGL2 and Godot programatically with no generative AI.
AsgineVFX
$79.99
GPU-powered particles, beams and trails for Unity 6 URP and HDRP.
A real-time OpenGL procedural planet generator with lots of shader controls.
CRT, outline, dissolve, pixelate, hologram and wave shaders for Godot 4.
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