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Incremental

A game that has some of or all of the mechanics: Limited interaction or the ability to be played without interaction, rapid growth - often exponential, prestige mechanic(s), An end goal/mission or a general goal of getting a higher amount of currency, and a system of buying and upgrading buildings, units, or similar.

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Top paidmade with AI-assisted code tagged Incremental (33 results)

Explore tools made with AI-assisted code tagged Incremental on itch.io. A game that has some of or all of the mechanics: Limited interaction or the ability to be played without interaction, ra · Sell your tools made with AI-assisted code on itch.io to have them show up here.

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A neon-style 5-reel slot machine HTML5 template featuring smooth animations, auto-spin, and classic symbols.
A neon-style 3-tier idle resource generator HTML5 template you can customise, rebrand, and resell.
A neon-style auto-battle idle RPG HTML5 template with stats, upgrades, DPS, and scaling enemies.
Idle economy, weighted loot with pity, and pooled damage numbers for Godot 4. Three tested kits, one price.
A neon-style advanced clicker & idle HTML5 template with upgrades, auto-clickers, and critical hits.
A neon-style idle merge HTML5 template where orbs merge into stronger versions and generate passive income.
Balance upgrade costs, income, affordability, payback and progression walls before playtesting — fully offline.
A neon-style auto-progress idle quest HTML5 template with scaling rewards, upgrades, and a clean quest bar system.
Reusable idle-progression engine buy-max, prestige, capped offline earnings, milestones, event APIs, storage adapters
A finished idle game for Godot 4: generators, upgrades, prestige, achievements, offline gains, one-file reskin.
Build idle, clicker, tycoon and factory games. Native Unity + Unreal source, playable samples and economy tools.
Seven offline HTML5 tools and source systems for economy, upgrades, prestige, rewards and difficulty, plus a starter.
Complete 19-phase roadmap, economy formulas, and 17 GDScript stubs for your Godot 4 idle mobile game.
Find slow upgrades with wait and payback charts, five presets and CSV/JSON exports.
Five offline calculators for XP, upgrade waits, unlocks, rewards and streaks. Export JSON, CSV and Markdown reports.
Three production-ready idle game templates (Clicker, Forge, Tycoon) built with React + TypeScript.
Offline HTML5 reward system seven-day streaks, claim cooldowns, grace days, milestone bonuses, date-simulation tools.
Bottle impossible light in a compact idle clicker with contracts, offline progress, and a finished first-run ending.
A production-ready idle crafting game template with automation, prestige, offline progress, and a shared game engine.
Compact idle-progression starter prestige capped offline earnings producer scaling milestones saves three presets Phaser
Idle clicker template with upgrades, offline progress, autosave, and clean code for fast game prototyping
utomatically add commas, K/M/B/T abbreviations, raise your gold cap, and protect variables from overflowing
Idle / incremental game economy balancing tool for simulating upgrade costs, income growth and break-even times.
A production-ready idle tycoon game template with research, prestige, ROI analysis, and offline progress built in.
▶ Play the free web demo first: https://cesarlars.itch.io/idle-economy-kit-demo
A simple farming system for your next RPG Maker MV/MZ project!
Design XP curves, estimate grind time, detect pacing spikes and export your level progression.
Idle game framework for Godot 4: big numbers, prestige, offline progress, versioned saves and a balancing simulator.
An idle RPG in your Blender viewport that levels up while you work.
Idle / incremental framework for Unity 6: BigDouble numbers, offline earnings, prestige, safe saves, balance tools.
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