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Virtual Nomad

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A member registered Aug 19, 2019 · View creator page →

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Recent community posts

  • Cupil on Twitch: SAT Nov 14th @ 6PM PST
  • Cupil on Twitch: SUN Nov 15th @ 6PM PST
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thanks, ganks :) 

i just added a total of 3 diff pitches and it helps round things off, lose some of the repetition a bit. i re-pitched the whole bite, including the gas-hiss but that didnt sound right so kept it just to the POP. and, FYI, i can't adjust pitch in-game with my framework for HTML games so it's a little extra manual work in producing some variation, but worth it. then, you might notice that i have some other "variety" in place but failed to consider the most-repetitive sound in the POPs so, thanks for the nudge. 

while i was there, i added a couple of new bubble splash/spawn variations. alas, those are harder to distinguish during play with all of the other sounds happening, and outside play where i lower their volumes considerably to keep some of that repetition at bay. alas, it's in there.

regarding the Flaps, i actually do have the volume fluctuating based on whether the player had applied any WASD over the previous 70 frames (added to a base 30 for up to 100%). alas, this was an addition that might not work for this where i kept adding addition sfx and it's now lost for the most-part AND the fact that play itself evolved from my initial tests where it included some "release"/non-keypresses to slow a bit :/ finally, this notion was a carry-over from my initial attempt to employ dynamic volumes. so, it's an evolving tool i'll try to harness :)

i do try to pay attention to this kinda stuff and always appreciate feedback like yours which helps me move forward!

thanks, again!

thanks for checking it out, ernesto :)

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not a fan of typing games but you brought some humor and an overall nice presentation to make the mechanic palatable. thanks for sharing some fun :)

i would like to see this scoped as an actual 20s game with the current version as a 2nd option?

hilarious. and, i love spaghetti :)

unique platformer and a fun 20 seconds :) 

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i'm hoping 5K is possible; maybe 6? it's friday the 13th so seems a good day to make it happen :)

Cupil should be giving it a go in a couple of hours so 🤞

thanks a TON; always glad to help, and congrats on your ascension :)

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fun 20 Second Sorter while i've only had much success in Chill mode (which aint so easy tho i was able to survive 20s after ~10-15 plays).

if you would consider a persistent leaderboard (beyond the stated Dec 31st end), Purple Token is a great, free solution while i dont see much opportunity to separate folks as the leaderboards fill up.

otherwise, nice little game. things played well and i appreciate the aesthetics.

nice update. clears things up for me :)

Serious Squire Strikes Swiftly!

Currently 2nd-Fastest Clear on the Leaderboard!

Good fun, ton!

i'd like a way to review my achievements (and are those simply collecting certain hats?) while i'm seeing only Retry? no leaderboard as mentioned on the page, and am craving some sounds, too :) BUT, hopefully this is just a start of more to come?

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2 Upcoming Live Streams to start the Playthroughs off right!

  • Cupil on Twitch: Friday Nov 13th @ 6PM PST
  • Lord FlopHat on YouTube: Saturday Nov 14th @ 3PM PST

Be sure to Follow/Subscribe each for the Fun & Support; And, I hope to see many fellow 20s Devs there!

If you or someone you know will be Streaming or Publishing videos of 20s Game Playthroughs, please let us all know?

thank you :) the stench can be addictive!

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thank you for playing, and the kind words, YU :) i've added some Tips to the page that might up your skills if you are so inclined?

glad you've found some fun in the wallow :)

i've added some Tips from the Top to the page which has helped me stay near their shadows on the leaderboard; they might help you too!

thank you! 

studies show that stenchlings will feed until they POP unless something beats them to it :)

after a few plays today, i was able to reach the finish line twice with the racer @ ~19.7 secs. you might make the beginner diff a little easier but if i can make it after < 10 plays and repeat, maybe it's *just right*.

now to fire up the sedan. will edit with feedback here if i find success :)

great 20s submission with extra polish.

best score 165 @ carnival but i'll be back for more; especially if you add an online leaderboard ;)

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thanks, YU :) glad you found some fun. we can't always excel so we send our heroes high!

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ah, perfect! i missed the sliders since i read the controls which were strictly Mutes. i appreciate the sliders and still came up 5m short but gonna get there. since there is a Save, how about saving our previous Bests per car so we have something to shoot for? (ah, i just realized its prolly only gonna save our best Complete races :) )

again, i can't say enough how impressed i am with everything you've presented. good stuff!

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i never did reach the finish line but had fun trying with each of the 3 vehicles (played < 10 times; will revisit).

i suggest some sound normalization for the music which is slightly too loud but everything about the game (including the project page) is good 20s FUN.

nice job. and, Tuk-tuk FTW!

thanks, VV; i'm glad you've found some fun. i've just added a Tips from the Top section above☝️that might help you find even more :)

absolutely. Stay in the Circle has become a 20s Tradition at this point :)

welcome back, and 3D is a refreshing update to the originals :)

fun challenge. my best is 3,500 and an online leaderboard would serve the game well :)

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nice little experience. it would be nice to have an on-screen reticule to make it easier to interact with the kinda-small objects scattered about. targeting is a little tough right now. and, a fullscreen button would be appreciated :)

nice idea :) my best was 895.
the mining locations seem static vs random? i assume the yellow areas are where we are supposed to dig, that is.

nice 20s game :)

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yup, now visible/browser-playable. how about a miss deducting 1 second for a devilish mode? >)

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you should be proud of your first-published game because it's FUN, and the idea of a frantic wizard rush fits perfectly for a 20s submission, as well.

i would consider the game "difficult", tho, so, perhaps offer an easier mode for some of us aging mages that might slow things down a bit and permit us to delve deeper into the dungeon while being able to appreciate your artwork a little more? (hey, maybe a Slow power-up could temporarily achieve that, as well, and be more fitting?)

still, i was able to score 15 after a handful of plays and had fun doing it :)

btw, i did shout "you shall not pass!" a few times but the baddies seemed immune to that magic.

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how about randomly swapping Yes | No buttons on Click for some extra challenge?

looking good so far. can't wait for a little sound, maybe some music?

hooked! and, happily so, it seems :)
thanks for popping by (get it? POP!?) 
btw, DTP is on the 20s server. they might have a tip or 2 for you :)

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swear i'd responded to this here but i dont see it. alas, did something change since initial release? i was getting decent accuracy on day 1; once over 450k and now my accuracy is 👎

still the music and presentation is superb, the mechanic unique, and the play is good fun. nice work! :)

1/2-way done is over the hump with gravity now your friend and the hard part behind you :)

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thanks, DTP. and, glad you've found some FUN; i'll be watching you CLIMB! 🪜:)

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nice first game and a frantic 20s submission! 

consider adding the fullscreen button so we can enjoy the splat just a bit more? :)

since the last update, 4500 came fast. and i know you and a couple others are making phx anxious. plus, i know 2 more that will hit the game at some point to contend. i'd say 5K is probable. math-wise, if you prayed to RNGesus, i think i calculated to about 28K as a theoretical cap but who knows... ;)

(2 edits)

nice game and solid 20s submission.
now that i've completed, i deserve a hearty lunch.
now, where did i put my candle... aha! 
🍽️🕯️

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thanks, DTP. and, your 4K score marks you as a top-tier Stenchling :)
surely someone will reach 5K?