Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(3 edits)

ah, perfect! i missed the sliders since i read the controls which were strictly Mutes. i appreciate the sliders and still came up 5m short but gonna get there. since there is a Save, how about saving our previous Bests per car so we have something to shoot for? (ah, i just realized its prolly only gonna save our best Complete races :) )

again, i can't say enough how impressed i am with everything you've presented. good stuff!

(1 edit) (+1)

Alright, so I updated the description a little, maybe that'll help. Points out the sliders and mentions how to get a perfect shift, which speeds you up. And yeah, saves are for best times, since I don't track distances to the finish line, maybe I should?

Hopefully those hints help. If I get feedback that it's still too hard, I'll adjust the speed or timing on the racer and sedan, the Tuk-tuk basically requires getting perfect shifts and not hitting anything to win. My best times on it can't seem to get lower than 19.5s and that's where I'd want that one. My other cars I can get down to low 18s, which may just be me having (obviously) played this inside and out the whole time, so we'll see.

Thanks for the feedback!

after a few plays today, i was able to reach the finish line twice with the racer @ ~19.7 secs. you might make the beginner diff a little easier but if i can make it after < 10 plays and repeat, maybe it's *just right*.

now to fire up the sedan. will edit with feedback here if i find success :)