A week from playtest launch to a feedback-driven update is great pacing. The glossary and reworked tooltips sound like they came from people getting lost in the spell/element terms, which usually means the store page has the same problem. One idea: on the itch page, add one line near the top that says what a glyph actually does in combat in plain words before any of the lore terms, so new players know what kind of deckbuilder this is in the first sentence.