works! thanks !
i played like 4 runs, which usually end at around the hell knight looking fellas and the bazooka wizards in the blue plains. damn those guys are tough. i see a lot of new guns and new mods - the exolegs and the ice crystal are my go-to. there's a bit of a wonky gun balance issue where you can have a lot of runs with no rapid-fire weapons. i had one where it was faust and just grenades, so if i get into an arena with faster enemies i'm in trouble. id also say theres a slight gun 'fun factor' issue - if you get a minigun or autobolter or shotgun, the shots and impact feel great. little friend and grenades, not so much - theres no visual spectacle like there is with the first guns. unsure how to go about this, but it just lead to a lot of 'OH NICE, its THE SHOTGUN' before i even look at the stats, compared to 'eh, another grenade? bleh' even if it's a well-rolled grenade/mine. perhaps some drop rate wizardry? no idea. anyway, i said it before and i'll say it again, great game, one of my DD favorites for sure. i especially enjoyed the soundtrack, i think there's some new tracks not seen in previous DDs. i got a big 90s-early 2000s techno vibe in the tracks i didn't recognize, which i liked a lot.
keep up the great work as always
