To be a tiny bit more specific I don't think the speed is the problem. (it would maybe help but it's like the core thing..)
What I mainly noticed is that when they catch up to you there's about a second~ before it's counted as getting caught.
And that makes sense, good way to make it more forgiving, but as is it's enough time for it to only work if they corner you.
Which in of itself make sense, and work. But mixed with the (mostly) open map it mean I'll rarely be corner.
Hope that gives a clearer picture what I meant and was thinking of.
(if not, I have video of my play-through I could share.)
Still a nice game that I liked, I feel need to remind, ba..