Ok, I updated to the latest version and need a clarification.
game/common/scenes/dreams/eric_dreams.rpy:53 Close text tag ‘{/if}’ does not match open text tag ‘{else}’. (in “{if=passnude}At least there’s {b}{color=#ffaf7a}Rhia{/color}{/b}.{else}Not sure what that dream was about because that never happened to me.{/if}”) (ignoring the color and bold tags) I have it {if passnude}yaya{else}somethingelse else{/else} as the old behavior was. It still works, but the lint is saying something different happening. I mean, I haven’t release this vn so I can change that to {if}{else}{/if}, and redo the word bubbles or something.:) but trying to understand what happening with this lint.