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PSX (PlayStation)

The PlayStation is a home video game console developed by Sony and released in 1994-1995.

The primitive polygon graphics have inspired a retro-aesthetic that many independent game developers try to capture when creating games today. This can be characterized by low resolution, lack of anti-aliasing, lack of perspective-aware texture mapping, and integer based polygon rounding for 3D models.

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Topfor Linux tagged PSX (PlayStation) (20 results)

Explore tools for Linux tagged PSX (PlayStation) on itch.io. The PlayStation is a home video game console developed by Sony and released in 1994-1995. The primitive polygon graphics · Upload your tools for Linux to itch.io to have them show up here.

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An all in one tool that helps you pixelate and see real time changes on your models.
Extract textures from photos
Run in browser
Free Blender Addon for Authentic PlayStation 1–Style Graphics
turn any detailed model into retro style
Stylize assets & create marketing material
Simple tool to generate directional spritesheets from animated 3D models.
Run in browser
Easily create and edit textures for game dev and modeling.
An instant 3D-to-Pixel Art oven. Stylize textures with retro dither and export high-quality 2D sprite sheets.
PSX Map Editor
Run in browser
Non-destructive texture editor for Retro games.
Run in browser
Make your models retro. Turn high-res textures into dithered/pixelated, stylized ones.
Automatically upscale PS1 game textures with AI in DuckStation, live, while you play. No manual work.
Game Framework for Godot 4.3
PlayStation-style reverb and crush for your game's music and SFX, plus a PS1 synth. VST3/AU for Windows, Mac and Linux.
Build low-poly 3D models and levels from any pixel art tileset, in your browser. Export GLB, OBJ.
The Last Bastion of Co-Operative Interactive Arts and Entertainment
Realism to PSX (textures)
itch.io now on YouTube!