Top Role Playingtagged sourcecode (35 results)
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Smash-like fighting platformer for Godot 4.5. 5 characters, modular combat, Aseprite sources included.
Run in browser
Smooth mouse-wheel zoom and configurable camera controls for RPG Maker MZ maps.
Need a Relationship System in your MZ game? This will solve that for you!
A tested modular Godot 4.7 inventory addon with persistent item instances equipment
professional, touch-compatible RPG framework for Pygame. Native 9:16 aspect ratio, optimized for Mobile & PC.
Generate unique fantasy names for characters, kingdoms, cities, taverns, guilds, and entire game worlds.
RPG-like with tooltips, split, drop, loot chests. Optimized and commented, organized, modular, no plugins.
A complete, data-driven engine for creating skill trees, achievements, and persistent player progression in Unity.
Stop scripting drone enemies. Start commanding intelligent squads. The complete tactical AI engine for Unity.
Dynamic missions, smart loot, and XP systems for Unity. Modular, mobile-ready, and fully customizable.
A professional engine for creating dialogues that react to player reputation and faction standing.
Free Godot 4 RPG foundation: stats with modifiers and a live breakdown, event bus, game clock, JSON saves. MIT.
Hold an input button to "fill" up a text object and safely skip cutscenes without annoyances
Flap & Fight: Godot Arcade Flyer RPG Template
Run in browser
Core, Inventory and Abilities & Status Effects for Godot 4 in one ready demo project. Cheaper than buying both.
Tactical RPG combat for Unity 6.3 LTS+: three rulesets, deterministic turns, saves, C# source and a free demo.
A visual Unity dialogue editor with branching conversations, shared state, localization and saves. Unity 6.3 LTS+.
Godot 4 abilities with self, single-target and ground targeting, cooldowns and costs, plus buffs, DoTs and stuns.
Drop-in Godot 4 inventory: items as resources, stacks, chests, equipment with stat modifiers, drag-and-drop UI.
Design, playtest, and export cinematic 2D boss encounters with a visual attack timeline.
Native item, quest and loot docks with a transactional runtime, JSON saves and two Godot demos.
Editable combat and procedural loot systems: 4 classes, 50 enemies, 68 items, JSON data and automated demos.
Laravel + Phaser boilerplate for browser-based 2D RPGs
Diagnose inflation, balance currency sinks, and test RPG item affordability without rebuilding the same spreadsheet.

























































