Topmade with AI-assisted code tagged sourcecode Page 5 (220 results)
Explore tools made with AI-assisted code tagged sourcecode on itch.io. Products that involve or comprise source code, including programming games; does not refer to products with their own so · Upload your tools made with AI-assisted code to itch.io to have them show up here.
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Reset or push Blueprint defaults across every placed actor, per property, with a preview first.
Thousands of enemies, bullets or flock members in Godot 4: one 2D node, no node per entity.
Derives connection sockets from your modular kit's meshes. Drop a piece near another and it snaps into place.
Brand your HTTPS website and feeds. Native Java app, offline reader, editable artwork and local configurator.
Reliable save slots, autosave, backups and corruption recovery for Godot 4.
A lightweight, configurable splash-screen sequence system for Unity 6.
Production-ready Godot + Node(Colyseus) multiplayer starter kit. Build your game, not your networking stack.
Collapse duplicate UE5 base materials into one parameterised master. Every original becomes an instance.
Overlap Warden - Clears the Unreal Overlap Flags That Can Never Fire, Then Re-Scans to Prove It
$14.99
Proves which overlap flags Unreal can never fire, clears them, then re-scans to prove it worked.
Find the actor arrangements your levels repeat, and convert them all to Level Instances at once.
Finds every Unity UI and TextMeshPro label under 9 px on a Steam Deck and raises it, with preview and Undo.
Generates NavMesh links where your agents can jump up, drop down or leap a gap. Unity 6 AI Navigation.
Tactical RPG combat for Unity 6.3 LTS+: three rulesets, deterministic turns, saves, C# source and a free demo.
Rename a Niagara user parameter and Unreal silently creates an orphan nothing reads. This audits your call sites.
Core, Inventory and Abilities & Status Effects for Godot 4 in one ready demo project. Cheaper than buying both.
Prove every released JSON save still migrates before your Godot update ships.
Reorder a collision channel and Unreal silently repoints your assets. This puts every one back.
Enhanced Input Migrator
$14.99
Convert a legacy Action/Axis UE5 project to Enhanced Input, with a journal that undoes it
Finds SerializeReference data that lost its type after a rename, proposes the class, and puts it back. Unity 6.
5 HTML resume templates plus cover letters. Edit in your editor, version-control it, print one perfect page.
Blocks Godot-3 code before it is written. No "done" until the engine has actually run your project.
Kotlin + Compose source, FastAPI backend, AI integration and FREE/PRO flows. Rebrand it for your own app.
Put per-actor material overrides back on the slot they were set on, after art redelivers the mesh.
Export every Material Instance parameter override to one CSV, edit it in a spreadsheet, import it back.
Bake each room prefab once; every copy you spawn at runtime keeps its baked lighting. Unity 6 editor tool.
A visual Unity dialogue editor with branching conversations, shared state, localization and saves. Unity 6.3 LTS+.
Create Japanese/English HTML and EPUB from your own story and 3 licensed PNGs. Python 3.10+ required. Try a free demo.
Rename a UPROPERTY and Unreal silently drops the data. This generates the redirects that keep it.
A complete, polished HTML5 block puzzle game template with mobile-ready touch controls.
Run in browser
Godot 4 abilities with self, single-target and ground targeting, cooldowns and costs, plus buffs, DoTs and stuns.
Swap a Blueprint component's class project-wide, keeping graph wiring, attachments and child overrides.
Idle game framework for Godot 4: big numbers, prestige, offline progress, versioned saves and a balancing simulator.
Drop-in Godot 4 inventory: items as resources, stacks, chests, equipment with stat modifiers, drag-and-drop UI.
4 JavaScript ES modules for attacks, gamepad input, aim assist, and hub logic, with examples and tests.
Finds every hardcoded colour and font in your Widget Blueprints, shares them from one asset, and gates drift in CI.
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