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Level Editor

Contains tools for creating custom levels or other user-generated content.

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Topmade with AI-assisted code tagged Level Editor (143 results)

Explore tools made with AI-assisted code tagged Level Editor on itch.io. Contains tools for creating custom levels or other user-generated content. · Upload your tools made with AI-assisted code to itch.io to have them show up here.

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Make real Commodore 64 games. No code needed.
A tool for creating and optimising tile based pixel art levels
Run in browser
Simple 2D top-down RPG engine with editor (Rust, macroquad + egui)
Run in browser
A brush based level editor for Godot (exlusively) in the spirit of TrenchBroom and Hammer++
An experimental modified version of Pocket Platformer that exports directly to a Sega Master System ROM
Run in browser
A free and easy to use retro adventure game creator for Game Boy and Super Nintendo, for Mac, Linux and Windows
Create Character map and Tile map graphics for the Vic 20
Build and edit 3D levels directly in Godot. Create geometry, extrude faces, and apply materials.
GB Maker is an offline, code-first IDE for creating original monochromatic Game Boy games and build a real .gb ROM.
One pixel art app for your whole game
Block out 3D maps and 2D platformer levels in your browser. Export to Unity, Unreal, Blender or Tiled. Free.
Run in browser
A tool can help level design
Run in browser
Drag-and-drop scene editor for Ren'Py: arrange sprites in the running game, saved straight back into your .rpy script.
Free browser tile map editor: paint maps from any tileset, layers, fill, undo, export PNG and Tiled JSON.
Run in browser
Crée ton jeu cosy en 2D, sans écrire de code. / Make your cozy 2D game, no coding required.
Free 3/4-view pixel rooms and tilesets from rules, in your browser
Run in browser
A tiny game engine to make terminal DOS-like games
Run in browser
Make roguelikes. No code.
Run in browser
A Tiled-first Defold toolkit for building a 2-3 hour exploration platformer with your own art. No code required.
Tool for designing non-linear game progressions
Make your own DS homebrew games in Lua on Windows: sprites, maps, sounds, one-click Run.
Procedural asset pack, designed for quick and easy construction of ski resort environments.
Make your own 2d games without writing code. Phiber 2d makes it easy!
Let your AI assistant inspect, validate and surgically edit your Tiled maps — byte-efficient, honestly tested.
Create seamless, infinitely scrolling parallax backgrounds for 2D games.
Draw it. Animate it. Light it. Then watch it land in your running game.
Point-and-click adventure engine and editor for the Commodore 64. Paint rooms, click scripts, get a cartridge.
CosyWorldBuilder is a Godot editor addon for creating stylised, block-based worlds directly within the editor.
One click from tile sheet to Godot 4 terrain: every peering bit filled in, 47 tiles from 6, seamless corners
Component logic testing and debug tool for Barotrauma.
The game engine that plays like a game. Tap, drag, play. No attention span required.
Run in browser
Unified World Editor, Real-Time Engine & Game Creation Toolkit
Build strange games without coding.
Run in browser
Paint pixel world maps: auto coastlines, forests, towns, labels. Runs offline in any browser. Import your own art.
Run in browser
Bloodwych full-screen on Windows and Android, with two-player LAN and Bluetooth play and a map editor.
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