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Vanir Software

46
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A member registered Aug 08, 2019 · View creator page →

Creator of

Recent community posts

Thank you!

Oh man this is it! This was the look I’ve been wanting for ages, and that it’s all modular!? You are a saint

I was going for a Corporate Memphis look, glad you like it, I’m working on another jam, and I hope you play that one too once it’s out this month!

Oh sick, I can’t wait to take a peek! If you need any other songs let me know!

I got it but your settings prevent me from messaging you

Okay! Fixed! Thank you so much for telling me about this! Luckily that pack you DID get is free normally, so enjoy using those too~!

Woah! Thanks for letting me know!

Simulators in general, so games where there’s multiple systems running not just simultaneously, but interacting with each other dynamically. Weather and Time, A-Life, etc.

I like systems heavy games myself like RPGs, Tactics games, and sims, but I’m more than happy to do simpler games too.

Yeah, find me at flerffyburr!

Solid work! Good job!

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I’m excited to announce I’ve released my first RPG Maker MZ plugin!

It started out as a simple feature for a game that’s a WIP but I decided it’d be cool to let other developers out there use my system as well!

It’s very customizable, supporting the default system box settings, customizable 9-slice bubbles, custom toasts and system blurbs, and more! This will be a constant development plugin too! If you use my plugin and want a feature you don’t see in it that you think should be, then please ask away!

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I’m a programmer with some minor skill in sound and art. I’m wanting to join a team and help produce some games as I don’t enjoy doing the art or sound design portion of game development.

I know C++, GDScript, and JavaScript.

At the moment I can really only work on 2D games, as I don’t have the space to set up my main PC, which I could probably use to develope VR games with.

Thank you!

Thanks, I swung back around to give you some star rating as well!

awesome work here!

Excellently done, 5/5 stars

Pretty good! I might swing back and make a leaderboard for this, not sure though.

QTE the game

Oh man, I’m not seeing the rating. But I’ll take a peek at your game.

Glad you dug it! Don’t forget to give me some stars so I can get seen by other people and get their opinions too!

HA! I guess it is just a Bop-It lol

Thank you!

The music hurts my ears but its still somehow enjoyable!

lol yeah, stories should be progressive, pushing you forward along their track. It’s one thing to go back to an area to START a quest, but the return back to start should only ever be at the very end for turn in if it’s their at all.

I’m partial to a good story myself, but it’s got to have good pacing.

Thank you!

I’m glad you like the visuals. I went for a Corporate Memphis look purely by the seam of my pants. The original color scheme was lighter but when I came back to the off-white cream that used to be the background it just felt gross.

I used your track in my Game Jam https://vanir-software.itch.io/jackpot-jank Take a peek!

Crazy tricky! Clever idea!

Very nice, I adore bittersweet endings in games

My worst fears made manifest

Omori is a stellar narrative piece and it’s combat system ties in with that narrative elegantly.

14 REALLY does explain all your tastes in one shot, hahaha. Have you tried Delver?

How do you tell if you’re going to have a great time with the combat? Is there something on the cover that tells you, or do you pick up the game and refund it if the combat is lacking?

When you spot an interesting RPG, what tells you that you’re going to have a fun time exploring the world?

thank you

I’m developing an RPG because it’s probably my favorite genre. But while I was going through thinking about my game’s systems and rules I came to the question I didn’t know how to answer.

Why do you play RPGs? What keeps you trudging through encounter after encounter squishing slimes and clubbing goblins? What makes these games and stories worthwhile to you?

What do you want from the genre itself and what bit of info do you wish every RPG developer would realize that you feel they haven’t yet?

All good. It’s already helpful information to know that I’ll need a few thousand daollars for a truly custom tileset. Something to build my way towards I guess!