Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

seshu

76
Posts
5
Followers
A member registered Apr 11, 2025 · View creator page →

Creator of

Recent community posts

Thanks for playing and the detailed feedback that is very helpful

At first I wasn't very impressed, but this game had a lot more going on then the tutorial indicated! Liked the presence of upgrade system, health bar and the bar to show how close you are from falling off.

A good challenge to be sure.

The only nit was the graphics and color choice of the game was a bit jarring. But that could just be me.

Good job!

i liked it! I think the art was the best part. The idea of 3d platformer was good too. How jumps worked was a bit odd, it didn't seem to respect pushing forward after jump already engaged for example. I also didn't like how when I was struggling with the rain bridge painting it kept asking me to go out of the painting.

Overall very well done!

it was an interesting concept but I feel like it could have used some more time in the oven to get the feel right. The controls were pretty tricky to use (perhaps it was a computer vs mobile thing?) not sure. The rotation on the wave level being one I couldn't get past for example.

great job! The style and art were fantastic. The game was fun! I liked the voice acting. The UI was mostly easy to follow.

The nits I had with it were:
- unclear what things like the harp did at the end
- the enemy AI was a bit erratic
- wasn't clear if you could win (or lose?) with perfect play. I had one time where the AI never missed a shot and wasn't sure what to be done there.

Great job!

interesting concept with a lot gong on. I thought the UI was a bit unintuitive at parts for example going through rooms required clicking on the door as far as I could tell. The ghost mime showing you what to do definitely was necessary and a good idea.

After doing the first puzzle though I didn't enjoy that loop enough to want to keep going. But it was definitely an interesting loop, I am sure with some tweaks you could get it to be more compelling.


Good job!

great game! I love the art style. But the best part was the innovation of combining the get the ball into the hole with the tunes. Overall a very solid entry well done!

Thanks for the feedback and playing!

(1 edit)

cool game! It was a bit tricky to figure out what to do. The combos were neat!

very good game!

Positives
- great 3d models!
- great idea
- fun to play
- nice feel and atmosphere

Negatives:
- biggest negative is some levels felt like the painting didn't have much to do with the level
- controls were wonky (but this is a 3d platformer, so I get it to a degree)
- too many hints, although perhaps you were intentional about this, if so then thats fine
- some levels had barely any parts to it, I am guessing this is just due to jam scope
- unfortunate that a download is needed


great job!

great job! The atmosphere was amazing and I was very impressed with the van gogh rendered scenery. Very zen game to play.

3d platformers are notoriously frustrating. I think overall the controls were pretty good but I definitely felt frustrated at times about the jump and dive.

(1 edit)

Ok video works now! Thanks again for taking the time to make it!


I didn’t even know that keyboard controls worked for the game as I was going for more myst touch to move around so that was very eye opening. Thats definitely an age of AI issue that wouldn’t have appeared before… haha

I should have made the map more obvious at the top left

And informative to see how the puzzles went. Although I knew most it was very easy already



And finally your comment about fullscreen by default was helpful. I will make sure to set that next time. I doubt anybody omits it intentionally btw like you thought ;)


thanks again for playing!

the art was nice! Klad is cool! The concept is good. The game was unfortunately very tedious and I felt almost a bit unfair with the direction it headed and I am not sure why. It just didn’t feel intuitive.


Overall though nice job! Excited to see what klad does in the future

very  well done! I like a good art game and this was that in more ways then one ;) It was a very pretty game and I liked how the palette evolved as the story progressed.

The only nits I would have is that it was actually a bit difficult in sections of the platforming, maybe more then 1 hit before restart would be good and it was a bit annoying when you are next to a bench it will autosit.

well done! Very impressive game here. The narration was great (I would be curious how many lines of dialog had to be recorded for the different possible situations. I was impressed it commented on me knocking down a bust for example), the visuals were great and there was quite a bit to do.

My only gripe was the controls for using things like the mop etc. but I think that might have been intentional. And no surprise there were some issues that popped up given the size of the game, but it was all manageable.

Nice job! The visuals of the room were great. I liked all of the 3d models and textures. I also liked how the paintings changed over the course of the museum, nice job there.

thanks for playing and the detailed video walkthrough! Really appreciate it and the feedback. Glad you liked the mixing and matching of the art with different styles/timeperiods etc.

thanks for playing and leaving a review! Yeah the different art styles with the changes is pretty neat to see.

thanks so much for playing and the detailed review! I will think about your feedback for next game.

I would love to watch your video playthrough although it appears it got taken down? If you are able to re-upload/fix it that would be awesome!

the comics and art were great! Liked the story too.


i need to try playing on pc later as the mobile controls were hard to control the goose. I would like to see the next couple of acts and its neat you had 4 different endings!

Thanks for playing and glad you liked it!

nice game! Polished, good art style, audio was good. UI easy enough to follow.

Only thing I need to confirm is level variety further down but so far it seems pretty reasonable.

interesting idea! Liked the music and sound and graphics.

Could have used a more interactive tutorial perhaps. 

A bit wordy in places that it wasn't necessary to be wordy in

chill game! 

(1 edit)

nice job, nicely polished, looks good, good audio, fun enough. 
Only complaint would be the stages felt on the longish side and could use a bit more variety for future stages. Not entirely sure what that would be.

thanks for the feedback and playing!


for the hard to play did it feel unfair? Control work needed? 

nice little game. One thing is at a certain point I didn't have enough water to get further wasn't sure if previous levels can impact the current level or if perhaps there was an impossible level.

a pretty fun puzzle game! It got a bit repetitive going into level 5. I would recommend adding some additional mechanics earlier if you have them? to help draw the player in. If there are more mechanics let me know and I can take another look

Also the rotation mechanics on the buttons were a bit finicky.

hey good game! Overall it was fun and had me continuing to want to play it. Here is some feedback on some things that could be improved:

- the balance for elements gotten from mining from what you use in the rockets didn't make a lot of sense, some tuning there would be good
- the voice was both a curse and a blessing. It was a bit annoying that it commented on everything

thanks for playing and the feedback! Noted about the mobile experience. I suppose removing the drag and drop mechanic could be one way to handle that. 

similar to the other commenter, felt that there wasn't a whole lot going on and no obvious incentive to play it. Perhaps if the game was for kids it would make more sense where they are just learning to match shapes?

fun game!

One thing that would be nice is if there was also a grid on the sample as that was hard to tell exactly

ok just tried again on mobile still no luck with the raise.


i cant click on raise, or settings gear on top right either.


tried landscape and portrait

very neat game! 

wow very neat game!

i like the idea! Unfortunately on mobile it was hard to play due to things being offscreen and hard to click. I couldn't get past the 2nd order.

This is an example of a game where on the one hand its amazing what AI can do with no help, but also yeah its not great. Maybe another year or two and you can have AI take it all the way.

Everything works as far as i can tell, so good polish. It just isn’t interesting.

nice job on this one! Very polished

very hard to see and use buttons on mobile

Heads up on mobile I couldn’t click any of the buttons. So I couldn’t play the game. The zoom worked.