Characters shouldn't be the reason for "Script error". Make sure to test with other plugins turned of.
Also do capture me a console dev image when the issue occurs. I don't think it's due to Localization plugin but we'll see.

Sang Hendrix
Creator of
Recent community posts
Hi, your update is ready, do give it a try!
https://sanghendrix.itch.io/rpg-maker-to-phone-mv-mz-a-tool-for-rpg-maker-mv-mz/...
Hello, it's fixed! Do check it out!
https://sanghendrix.itch.io/dynamic-environment-effects-rpg-maker-mz-plugin/devl...
Hello, I'll answer your questions below.
1. The plugin doesn't require any comment like <parameter: 1:2....> in order to run anything. While there are support for comments, they're very short and easy to remember and are completely optional, such as <passive: common event name>, which does the same job as the command "Call Common Event" in parallel. Most of other comments are user-setup, which mean you create your own system and your own comment, something like <haha> or <hoho>.
2. Yes, you can use it to create simpler game. You can check out the Showcase page to see what other users have been cooking with it.
3. Side Scrolling combat is possible if they're more like Little Fighter 2 and not like Megaman with a lot of jumping and platforming. Basically, Beat 'em up is possible.
Oh, my apology, I removed it from Patreon not long ago due to a policy changes in Patreon, but it should be available now: https://www.patreon.com/SangHendrix/posts/rpg-maker-rpg-mz-171793717?source=stor...
Ah, you mean the autotile. Currently, the plugin doesn't support it. I also haven't done research on this matter but I'll do eventually.
For placing event as chips, it'll require RPG Maker Action Combat's spawning system, and not everyone is gonna have 2 plugins at once, so I'm still a bit hesitating on that.

























































