Thank :) Yeah I wanted to stay away from combat because from my experience balancing is a nightmare for a solo project, and wherever there is combat it requires quite a bit of balancing. Your game has a nice style to it, just a bit of UI polishing I would say, but style wise looks pretty. I like the molten part particularly which engine is that?

ProFactor
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Thanks a lot I really appreciate it. There are some things left to be done in terms of polishing the game and finishing main quest line NPCs as well as introducing players to upcoming secret shop, but more or less everything is figured out and players already can get the feel how game will be played. I'm glad you liked it so far :)
