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Ngong2000

249
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A member registered May 30, 2021 · View creator page →

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Thanks for the feedback! I will look into the web build optimisation, restart mission confirmation and replenishing ammo issues. I have actually put some ammo crates at the entrance and the TORCH chamber, perhaps need some work to let the player easier to look for. I also plan and implement some more content enrichment and expansion if there is any can be added into the game.

However, that means such fixes and other changes will come in as a post-jam update and release after the voting session is over.

By the way, I am glad you liked the game!

Ah, I find out why, it was because the audio was in very low volume, so I have to crank up my laptop volume to the max to be able to hear them, so it did have sounds.

Also, glad that you enjoyed the game!

Hmm, That's weird, may I know what web browser you used to play and was this issue can be reproduced at anytime whenever you right click and left click to aim and shoot at the same time?

My web browser was Firefox to play the game, what web browser did you used to play the game? So I will try again to see if there is any sound.

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I'm not sure if the music fits really well for every level theme, but I like the idea of passing torch to each member as a marathon game like this, the graphics look nice, though the animations could use some work to make it more consistent like running and passing torch ones. Keep up the good work!

There are so many things in the game here that can keep me playing for some more is really impressive! Farming, trading, sailing, doing quests and more are surely can bring more fun game contents to keep on. The UI could really use more optimization though, as I keep scrolling down and up to manage and especially if the scrolling is involving the web browser scroller rather than the game within.

Overall, good work on this!

This survival game is challenging and not too hard to beat the level, the visual, sounds and theme are also really great!

A short simple game you have here, and I guess I have achieved all three endings here, I wish you have a fun game dev journey!

Hmm... Not sure what am I supposed to do during my gameplay, and I didn't hear any sounds even though my browser tab showing it has the sounds playing.

Cool connecting pipes and welding puzzle game.

I like the puzzle game that you don't have to start over the entire level again when you have no more moves, you just keep continue from the last remaining pieces until you get all the levels beaten. The visual and music are great as well, good job!

Too bad I don't understand the language of the whole game, but I can see the potential of this becoming a cool multiplayer game, even though I'm skeptical about the pricing of the game to get the full experience with the content like this.

Nice visual and the dragging torch to take photo at certain angle mechanism is decent, I guess, even though I don't know what exact angle am I dragging at, nice work!

Not sure what to do after I made choices and scavenge all the things in the first map, but overall keep up the good work.

I think if you want to go for the scary horror game, at least change the game music to have somewhat horror/suspense atmospheric ambience/music, that could make a huge difference despite the graphics. The animations and attack triggers can use some improvement, and you might have to think about the hunger, thirst and money systems to see if there is any good use of them, if your goal is to fight against the monsters in the backroom?

I wish you have a fun game dev journey!

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I really love the vibe of Five Nights At Freddy's feel, you have to survive from 12AM to 6AM for every night, the mechanism also plays really well that it doesn't feel too challenging to play, have to come back to play some more when I am free later on. Good job!

Nice little short game you have here, the flame is light, health and defensive attack if dashing, I like this is not too hard to play even have played on Hard mode as well. Keep up the good work!

Too bad I don't know what it says in the whole game, but at least the 2D sprites were looking good!

The graphics and audio can use some improvements, but nice work on your timed survival game!

The overall gameplay can feel quite "unresponsive", I think it is because the prologue of the game involve so many scripted animations after pressing buttons, yet the action animations didn't connect the interactable things.

But nevertheless, keep up the development!

A cool intense reaction game, I love the game title is an alternative to use for short term: "AI", good work!

Really like the survival game with cozy elements here! But I got blocked at some area while I can clearly see there is just a plains to be walkable, only to be accessible from a bridge, not sure if this was supposed to be a river or cliff or something.

A bit like slenderman but lighting the jack o' lanterns with torch and picking some lamps to fuel up the torch, and prevent the scarecrow to catch you, the visual and SFX are really well done. Could put more details of what AI models and tools you used for this one would be great to know, good job though!

I love the truck dashboard-alike gameplay UI and how chill it is, I should come back for this game when I have more time as I really like this kind of game, currently I just done the tutorial level. The game could use some optimization work, but overall it is good!

Nice little game here! The flock of ducks look like the snake game in a line, keep up the good work!

The game controls and UIs need some improvement to be easier to see and use, the visual and music of the game are pretty great to be honest, good job for this kind of complex game!

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Good work on building up the horror atmosphere, even though I should have known there is no jump scare in the game!

The game idea is good I would say, but I think the combat can be improved. Nevertheless, nice work!

There is no audio and the combat animations could use improvements, nice entry though.

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I'm not sure why is my browser side didn't load my character hand and other characters properly, though I do think the music and visual really fit the game well! Too bad I don't get a good hand with my deck of cards to attack and defend against the enemies, good job on your game especially you only use ChatGPT plan with Codex to develop!

Haha, seems like there's an unintended quirk in the game, glad you enjoyed playing the game!

Thanks for playing the game! And I honestly appreciate your feedback! 

At first I don't know I need to press and hold to light up my tower, so the bakery is dark after this, but once I got it, I appreciate the rhythm of lighting up the beacon tower and sending letter to Ada, and I also like the music and sound effects of the game. Nice game!

I just love how chaos this game can be while I was busy clicking everything on the screen like crazy, good work!

Although I'm not really get used to this kind of gameplay, but the visuals are surely attractive, nicely done!

Appreciated that you like the game. I used the naming of TORCH, which is a device name in the chamber of the facility, represents the last hope for preserving the archives via its light beam shoot up to the orbit, so this is obviously not a torch thing if taking this literally.

Of course, everyone has their own interpretation of the theme, so did mine, thanks for your words though!

Simple nice colour matching game, keep up the good work!

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Code / Agents: OpenCode with GPT-6 and OpenCode Go plan
Planning / Review: ChatGPT
Art / References: GPT Image
Engine: Godot 4.7.x
3D: Blender + Blender MCP
SFX: External CC0 sources and Soundly
Music: External CC0 sources

I tried something similar for the last game jam with Godot, Blender and VS Code but couldn't get the workflow reliable enough, so I went for Three.js instead. I'm specifically hoping to experiment with a more agent-driven Godot + Blender 3D workflow this time. The SFX and music I currently would like to go for finding external third-party sources like OpenGameArt, FreeSound, Soundly, etc. Preferably CC0 license audio assets, would like to hear what you guys suggest on audio parts here if you want to.

Nice graphics, SFX and gameplay, a solid game already.