Sent. I'll give you more information there. Thanks for your interest.

Lorea10
Recent community posts
Hello everyone!
I'm currently looking for people who might be interested in collaborating on a Resident Evil 1.5 fan-made project.
For those unfamiliar with it, Resident Evil 1.5 was an early, cancelled version of what would eventually become Resident Evil 2. My project aims to recreate part of that lost game, featuring Elza Walker as the main protagonist.
About the project
The game will feature:
PlayStation 1-inspired graphics.
Modern lighting while retaining the classic retro aesthetic.
Third-person gameplay.
Elza Walker as the protagonist.
Development in Unity 6 (6000.0.29f1 LTS).
Current progress
I've started working on the first environment: a blockout of the Raccoon City Police Department.
The Elza Walker and zombie models are already set up in Unity, including their movement and animations. However, I feel that some aspects still need polishing and improvement.
Since the original game was cancelled, its story was never completed. The idea is to recreate a piece of this unfinished project as a fan-made experience.
Looking for collaborators
I'm particularly interested in finding people with experience or an interest in:
3D Modelling: Characters, environments and props.
Programming: Unity gameplay systems and mechanics.
Other contributions: Animation, sound design, music and translations.
I can contribute to both 3D modelling and programming in Unity, so I'm happy to work in either area. I'll also continue developing the project myself, regardless of whether I find collaborators.
A few things to keep in mind
This is a non-commercial fan project based on Capcom's intellectual property. I don't own the rights to Resident Evil, its characters or its original story, and the project is not intended to generate profit or be monetized.
There are no strict deadlines or delivery dates. I want this to be a relaxed and flexible collaboration where everyone can contribute according to their availability and interests.
The project is not rigid or dependent on having a full team. I'll keep working on it independently, but I believe that collaborating with other Resident Evil fans and developers could make the experience even more enjoyable and rewarding.
Anyone interested is welcome to leave a comment below or get in touch. I'd be delighted to hear from you!