I'm currently in the works on a project for this jam titled "APEX SANDBOX"; it consists of only a few features as of now, but I would like help from other for more art, ideas, and concepts. The project is being coded on Turbowarp, so there are some minor software disadvantages.
The current build of my game consists of a dynamic world with procedural generation using modular assets and an array of 15 "creatures" that all interact with each other and can be customized
I want to implement other things such as particles, better creature interaction (when a creature is getting chased they looked scared), and more dynamic world presets.
Message me if you would like to work with me on APEX SANDBOX.

