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leafoAdmin
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You're a brand new account with over 100 AI generated asset packs. Try to focus on building and audience with content that people want, instead of trying to flood the marketplace with as much stuff as you can generate. I don't think increasing your limits would be appropriate given the nature of the content you've uploaded.
https://itch.io/docs/creators/quality-guidelines#avoid-uploading-excessive-amoun...
AI is not hidden by default, people click to hide it when they don't want to see it. It's not even required to add a disclosure on game pages right now, so you went out of your way to lie as opposed to omitting it. When you do this we get a ton of user reports on your page for being in the wrong category and we have to spend time moderating it. Our rules for indexing generally very straight forward, don't lie on your categorization. All you've communicated here is that you have no respect for the platform or the people searching for games. So for that reason we consider you opting out of being eligible for indexing.
We've got an update for fans of Flash games!
We've re-implemented Flash support on itch.io using Ruffle, an open source Flash emulator that runs entirely in your browser. Ruffle has been around for quite some time and compatibility is quite good from our testing. We've gotten a few requests over the years to add it to help make older games playable. The day has arrived!
If you're a developer with an existing Flash project, there's nothing to do! The old swfobject embed has been replaced with an iframe embed that runs your .swf file with a recent build of Ruffle (nightly build from 2026-11-03 as of this post). This is available for both old and new .swf files, in case you've got a backlog of games you've been meaning to host.
Games that use site-locks may need some additional hacks. If a game doesn't work, feel free to leave it in the comments here and we can investigate.
I recommend this game (I made its title screen music like 13 years ago 😅) and browse all the Flash games here https://itch.io/games/flash
Enjoy!
If you intend for users to install and play your game on the itchio app then we recommend a zip file that contains your game's executable. That will ensure the app can manage the installation, running, and uninstallation of your game.
If most of your users are just downloading in their browser, and you want to control the installation experience then an installer might be a better fit since they won't have to deal with extracting and finding what to run.
NSFW pages that collect money are not eligible for indexing on this time https://itch.io/t/5149036/reindexing-adult-nsfw-content
Okay, I'll take that as admission of collecting money for content you're not authorized to distribute, which is against our terms of service. I've refunded all payments on your account and disabled your account's ability to collect money.
If you want to collect donations for your work, another platform is probably better. itch.io is about selling digital goods, not a general purpose platform for collecting money.
You appear to be blatantly selling other people's intellectual property. All the games on your account are other people's games: https://psp-dev.itch.io/ Do you have the rights to distribute these game files?
You may have noticed that as part of our last few seasonal sales we introduced a new way to browse pages on sale: The Sale Explorer. We've been tweaking how the Sale Explorer works to make it a better user experience for end users. This guide is to help developers understand how pages become eligible to show up in the Sale Explorer.
For basic eligibility, your sale must meet the following requirements:
- The sale is published and live right now
- The sale has no "Sale Conditions" like coupon codes or ownership requirements
- Each project page in the sale is indexed individually. If a page in your sale isn't eligible it won't block other eligible items from being indexed.
- Free projects show up only if they have paid files that the sale discounts
- The project page must be indexed in our regular browse pages
- The project page meets the Limited-time sale criteria outlined below
- A bundle with no discount on the individual games (0% off) shows its games only under the "In bundle" filter
The Sale Explorer index updates in chunks and is heavily cached. If you just published a sale please check back in an hour or so if you want to verify your page is included.
Limited-time sales
itch.io makes it very easy for developers to set up promotions for their pages. We're tweaking our rules for sale indexing eligibility within the sale explorer to focus on promoting content that is truly on sale, and to limit the promotion of pages that are continuously on sale. This includes detecting developers who create back-to-back sales, or developers who continually edit the start and end dates of their sales.
To decide whether a sale is limited-time, we look at:
- Sale history over the last several months, not just the current sale. Changing a sale's dates, ending and reviving it, or replacing it with a new sale doesn't reset that history.
- How long the current run has lasted. Sales separated by only a short break count as one continuous sale.
- How much of the past few months the project has spent discounted.
- Whether a live sale keeps getting moved forward. Pushing a running sale's start and end dates later to make it look new counts against it. Extending the end date doesn't.
- Only real discounts count. Being in a bundle with no discount on the individual games (0% off) doesn't count toward any of this, so leaving a bundle up permanently won't affect your other sales.
If you have any questions, please reply in this thread.











