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endparen

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A member registered 31 days ago · View creator page →

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Interesting. I also counldn’t figure out how the two options were “Helping.” It constantly undid my moves and when I wasted my move, I never saw it doing any better :D

I had fun but up to a point. I’m just not very good at flappy-bird style games and lose patience before I have enough practice. But that’s a me thing.

Fun! This definitely had me hooked on beating the fight every time I lost. But I only finished once and saw one of the endings. I’ll have to try again.

I really like the 20 polygon limit and strict triangle constraints. I also think this game is enhanced if you can hear the audio of the some (all?) of the other… it’s easier to laugh along :)

One change I’d like to experiment with is, as the drawer, a full, random sized triangle is splatted on click and then the vertices could be tweaked. Or maybe just a way to tweak in general :/ Maybe that’s a good game mechanic but it’s hard to not want it as a polygon modeler :D

It’d also be nice to see the other players’ guesses for fun and laughs, esp. if you aren’t all sharing audio.

Very impressive for 10 days and feels like a strong base to continue iterating on.

Thanks, I saw the comment and I’ll try to replicate. Sadly this didn’t turn out as well I aimed. I hope I can spruce it up a little more now that the jam is over. Maybe it’ll be a good starting point for the next jam in the Spring :)

Thanks for the feedback! That’s an interesting error. One fear I have is that Quicklisp’s McCLIM is slightly too old now. But I’ll try to replicate.

I just found Shift+Space worked to trigger game start and kept browser page from scrolling.

Space to start is rough for browsers because scrolls the page. The player is then scrambling to get the board back in view before the ball is out of bounds – at least it happens to me.