Thanks ! It's a one-finger mechanic, but I guess a session where we click the treasure rapidly could work too if it appear as a bonus sometimes during the run. Why didn't I think of that ><

curiouskittens
Creator of
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Thank you !
The speed IS the difficulty ramping, I think you're just an excellent gamer and the game was too easy haha ! Not to have an excuse but I did found out about this jam quite a bit late, so I only focused my effort on things that I know I'm good at and that is "Satisfying Experience" considering the time left.
It is, good, and i think i got pretty far enough to write a review.
It's a unique game, i remembered that i play similar game like this but it's text based. The progression is well paced until mid-game where i can just choose to increase my mp and then virtually spam bash and potions to kill any monster.
Don't get me wrong it is still a great game, really brings me back to the olden golden days where gaming was simpler.
Thank you,
I'm glad you liked the juice, that's deliberately what I focus on. I found out about the jam a bit late so I tried to constraint myself to only focus on what I feel the most important aspect of games I played, in this case, is a mobile-hypercasual game. Post jam I will try to add more feature to the game.
Hey thank you for playing ! You really get me, of all the jams I made this one is the one impromptu-jammy one that I've felt like jamming. Have even a tiny part of material ? go with it!
Oh, I've played your game and rated it. It's a really good tactile and well thought out game, a unique take on the theme !
Osu IS my influence for this gameplay, I just found a horror-themed music an instantly come up with the gameplay. Regarding the theme, yeah it was my poor job of delivering that. It was supposed to be a harmless swatting of insects turn into a bloody mess because you miss the insect. I'm hoping that aspect won't hinder you having a blast playing the game. Thanks for trying out the game !
Hi ! Thank you for playing !
Yep, I initially have a base of myself for this, but I realize that of that my quality I can't Convey the message and or carry the feeling that I want this game to give the players good. So I use it to guide the AI, then heavily retouched the base.
Hopefully the fact that it's a bit touched by AI won't affect the gameplay experience.






