Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

I really enjoyed this one! Good use of tutorial-less game design where you introduce one move in each level. I felt compelled to keep retrying until I beat the game. The "arrow" move when the enemy moves really fast across the screen felt a little unfair and the player hitbox felt a little on the large side. (Oh and I wish I could pet the dog.)