Other than the simulation itself (which is very cool) I just loved the lightning system. These are literally proper textures created with just shaders (afaict). I would've loved to see a simulation speed controller though, water takes a bit to properly settle :D Also, thanks for sharing the source code I can even make sense of it for the most part lol Joking aside, the code base is well organized; and the simulation is very elegant for something I'd have assumed to be much more complicated and sort of just "brute forcing" physics calculations type of thing. Thanks a lot for the game!
