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Seeing cars through tall buildings is such an underrated chase fix — I've lost a police car behind a block and had the siren become a jump scare. Curious whether the new spawn logic still stacks a surprise cruiser on a tight corner, or if the performance win also made the chases a little more readable.

The system for detecting hidden vehicles currently only works with tall buildings, but I might consider extending it to shorter buildings in the future.

As for police car spawning, with every update, I try to make chases more exciting while ensuring they remain accessible and enjoyable for everyone.

The new spawning system also improves performance and makes things fairer in certain situations.
Thank you for taking the time to play the game and share your thoughts.

I really appreciate your feedback!