Oh when did it turn into an arena game? Pretty cool, shooting feels good. Nice SFX and music, needs some more SFX like when getting hit.
I kinda wish many of the icons were a bit more self explanatory (like the brown book with a +, no idea what that does). But I'll admit that I didn't play the tutorial. Although I think a game like this really should be playable without one.
The projectile explosion not being pixel perfect (scaled up) triggers my autism, please change...
I managed to get stuck somehow; after clearing one room I saw the reward briefly appear and disappear and I had no way of progressing. When going back to the main menu and starting again the exit was gone and I couldn't get into the game again.
