Thank you so much for taking the time to play Beneath the Borrowed Light and give such a detailed review! I really appreciate you breaking down each category and sharing your thoughts.
I'm especially glad that the atmosphere, resource management, and investigation elements worked well together. That was one of my main goals when developing the game.
I also appreciate your feedback on the difficulty and audio. Those are areas I'm still working on improving, especially making the sound design more reactive to what's happening around the player and making the survival experience challenging without feeling unfair.
It's encouraging to see someone who works with narrative systems and atmospheric horror recognise what I was trying to achieve. There's still plenty I want to improve, so feedback like this genuinely helps.
Thanks again for playing and supporting the game jam entry!