Awesome stuff! I enjoyed getting to hour 30! I felt like there was a well balanced level of complexity in terms of the progression of the game and ways of killing enemies. I liked the use of effects such as particles and screenshake, I always feel like this is a great way to improve game feel. I also like the use of a cone to show which way the gun is pointing, I felt like this cone was an efficient and simple way to communicate multiple things. At the start of the game things felt a bit slow because the difficulty at this point is easier. I think the rate at which you and the enemies get more powerful could be increased. Thank you for the submission! I enjoyed playing it!