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(+2)

Nice tower defense game! The art was nice. Cool water shader as well. Happy to see the theme play a role in the mechanics, though the lore/reasoning felt forced. I would have liked the ability to restart a level, instead of having to reload the whole game from the beginning. Towers would sometimes shoot at already dead enemies, wasting ammo, which was frustrating for a game where the munitions are the limiting factor. More variety, upgrades, and/or combinations of signals would have been nice, too.

Well done!

(+1)

Agreed, we had several type of signal towers and frog towers planned but had to prioritize scope. Systems are all in to add tower types quickly but would have meant more balancing which always takes more time then expected.