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The same could be said about game engines... sure I made a game but I used a engine someone else built.. but no one bats an eye and no one goes on about "You should make your own game engine and not use someone else's" 

Or the fact we use cars to move from point A to B, but no one questions why we don't just use our legs we're born with instead of getting another tool to move for us. 

AI made is a car with autopilot and drives for you.. makes sense. 
Ai assisted is what cars are today, helps you move from point A to B but you got to control it and pay attention around you. 

People forget we all use a ton of shit on the regular that does stuff for us and or helps us. Let's also not forget that every company copies each other and steals from each other to make their own products.. but hey no one puts up a stink about that. 

All I'm saying is that if you use nothing but AI to make something, you A) can't say you made it, B) take credit for it and C) don't tell Ai did everything. So yeah depending on the level of Ai you use will match what you can and can't claim. 

All in all, no matter what generation we are in, there will ALWAYS be people that use the tech they have to make something with little effort as possible and make slop content from it. 

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Problem is, that ai usage has a negative image for various reasons.

Which means, it comes to the point that people treat it, like vegans treat animal products.

And the enthusiastic vibe coders and ai agent users are spoiling perception of ai for indie games even more.

Add to this, that ai is constantly in the news with yet another security issue and companies are pushing it to their employees, people losing their jobs because of ai, companies losing money because they switched to ai and billions spent for a tech where it is unclear who pays the bills for that. The money has to come from somewhere, and if you spend billions on machines, that means it is not spent on humans.

Some people focus on the method, while they should focus on the outcome. They argue about things like "stealing" for ai training data. But that's shortsighted and trivial, as you point out. "Stealing" is how it has always been: we rely on other people's work.

But the outcome would be the same, no matter how ai is built. It replaces humans in things that are essential to being human.

100% 

Like how cars replaced horse and kart, how walking was replaced with horse and kart etc.. the world will continue to get lazier and lazier. 

It's more. Replacing horses with cars is just technological progression. And using transportation instead of walking makes it possible to reach places you cannot reach by walking.

AI is more like nuclear tech. Only everyone has access to it. Sure, it's usefull for some purposes, but also incredible dangerous and wasteful. A single plant can pollute the whole world and some people do it intentionally and use it for malicious purposes.

AI in games is child's play in comparison how AI is used and abused outside of games. AI scams on social media are rampant. Also the propaganda, misinformation and the abuse of algorithms to make people addicted to slop videos and content.

Games have the benefit that they are not easy access short attention span content. You cannot doom scroll games. Yet some "developers" of course try.