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Tutorials Page 30

Button
Tutorial
THE CONTROLLER BUTTON The Controller Button is a UI Component that can be very useful for providing Controller Buttons on Mobile Platforms without losing compat...
TUTORIAL - Custom home building tool
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Tutorial
Build your own customized VR home and play multi-roomscale minigames!
Post-Jam Update
Tutorial
Yonder! Hello! I have just released an update to the game where a large number of the improvements suggested by fellow VimJam entrants have been implemented, as...
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Episode 12 Dynamic Dialogue System for NPC and Interactive Objects
Tutorial
In this episode, we continue with our dynamic dialogue system, we will have endless lines of dialogue for an NPC and options to select for our player! Steps: Up...
2 files
Formatting the Ideation Sheet of Uncontained
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Tutorial
Creating cards can be a tedious process. Especially if you're mostly alone, and you prefer to work alone, continuously designing and redesigning cards can be ti...
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How I animate characters (part 1)
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Tutorial
Initially this was just a one-off reddit post , but since it was well received, I wanted to bring it here and consider doing more in the future as well. We're g...
[Tutorial] How to make a procedurally generated map
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Tutorial
Most of the Content Pack Editor elements are intuitive, but there is one element that is not: the map generator . Due to the nature itself of the used procedura...
Plugin Tutorial Part 4 - Event Pose Templates
Tutorial
This is the final post in a four part tutorial series to help you work with TAA_CharacterPoses plugin. On previous post we handled Harold's poses (default, dash...
Lista pociones para misiones
Tutorial
Sentimos haber escuchado que algunos de vosotros estáis teniendo problemas para adivinar las combinaciones (pociones). Balancear y probar un juego de este esti...
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Plugin Tutorial Part 3 - Harold's Balloon Poses
Tutorial
This is the third post in a four part tutorial series to help you work with TAA_CharacterPoses plugin. On part 1 we focused on Harold's default and dash poses...
Saved Projects
Tutorial
In this post, I will be discussing: How to save projects How to share projects Where saved projects are located (and how to recover deleted projects) 1. Saving...
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Plugin Tutorial Part 2 - Harold's Idle Poses
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2
Tutorial
This is the second post in a four part tutorial series to help you work with TAA_CharacterPoses plugin. On part 1 we focused on Harold's default and dash poses...
File not opening
Tutorial
Hey, This is for if you are having trouble opening Frost Bite or any of my other games on itch.io. Download 7zip and make sure you have it installed then just u...
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Plugin Tutorial Part 1 - Harold's Default and Dash Poses
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Tutorial
TAA_CharacterPoses is a powerful plugin. Understanding how to work with it can be a bit challenging, but once you do you'll see it is not that hard. To help wit...
Blender Basic - Camera mouvement
Tutorial
This series of videos is for people who want to start using 3D software and who are afraid to use it. We will cover the basic elements in order to create a 3D o...
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Event Manager
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Tutorial
THE EVENT MANAGER EventManager is a struct that takes care of triggering events for the right objects. It manages the Event Listeners you add and it is the most...
Event Listener
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Tutorial
THE EVENT LISTENER EventListener is the base struct from which all Event Listeners should inherit. The EventListener struct contains information about the Objec...
Han Solo
Tutorial
I guess it would be helpful to give an example of building a character. These are my rules, so I feel welcomed to cheat. Instead of randomly rolling, I'm going...
Event Type
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Tutorial
THE EVENT TYPES The first thing to do to properly configure the Giavapps Event System is to create your list of events that you can have in your application . A...
Space Battle Mechanisms
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1
Tutorial
This post discusses mechanisms that underlie Stellar Sovereigns space battle system. Stellar Sovereigns have a fairly complex space battle system with many aspe...
How To Play
Tutorial
Collect The Platforms, Open The Door And You Win! In Colorful Dino game the aim of the Players is to Collect Items in order to make a better Score and Change Th...
How to mark a button as already selected in Renpy
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Tutorial
So, since User Interface works as a slightly longer Groundhog Day, I decided it would be an excellent idea to let the players know when they have already select...
Making of assets in GIMP
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Tutorial
All the assets were made using GIMP, steps I followed while making them are as follows Made a rough outline for each image on paper. Scan or take a picture of...
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Playing In Full Screen Mode
Tutorial
Colorful Dino game starts in Windowed mode by default, but it can be manually configured to start in Full Screen mode. PLEASE NOTE The game has a native resolut...
A mini guide (English)
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Tutorial
So, Unobelisk is not only a really really obscure game, but also not the easiest adventure to play blindly, without a guide. Meaning there's no walkthrough avai...
How to Create Outlines for 3D Objects
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Tutorial
tip: enable view port shading to properly see the objects materials in layout mode Video on how to export 3D objects to Unity: Thank you for viewing this tutori...
Episode 11, Dialogue Animation letter by letter with skip
Tutorial
In this episode, we continue with our dialogue system , this time we are going to animate the text on the UI, with the option to skip the animation! Steps: Add...
2 files
Adding new variables to your game
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Tutorial
Did you know you can add, track and change any variables you want in your text-engine adventure games? In this post, I will show you how! A disk in text-engine...
Game Input
Tutorial
Colorful Dino is meant to be played with the Gamepad : the game supports Xbox 360 Controllers and compatible controllers. However, it also supports Keyboard Inp...
Scores on Game Jolt
Tutorial
You can save your Total Score ( which is the sum of all players' scores ) online on the official Scores page on the Game Jolt website . PLEASE NOTE The game cur...
Itch User Authentication
Tutorial
Colorful Dino game requires User Authentication of an itch.io account and a valid Download Key in order to play . PLEASE NOTE The Download Key is automatically...
Ristinolla (Tic Tac Toe in Finnish)
Tutorial
Ristinolla Ristinolla, eli Tic Tac Toe , on vuoropohjainen lautapeli kahdelle pelaajalle, X ja O. Pelilauta on 3x3 ruudukko, mihin pelaajat merkkaavat yhden pai...
GMS: Lanzar roca grandre
Tutorial
He aqui un tutorial de Gamemaker Studio para compartir con ustedes como le hize para que la habilidad golem pudiera arrojar una roca gigante a un angulo Puedes...
Worldbuilding #2: More Posters and How You Can Make Your Own!
Tutorial
More Posters! I wasn't sure what to put here, but then I realized some people might be interested in the process of creating some digital ephemera like t...
Player Movement
Tutorial
Hello Reader, Welcome to the first of several DevLogs that provide readers with details of each stage/topic associated with the development of Dungeonator. The...
Upload Beta
Tutorial
Added 2 bosses and game over screen. Additional Boss to come...
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Episode 10, Animated In Game UI for dialogue
Tutorial
We are going to implement a generic UI to handle messages when the player interacts with an object, and for a dialogue system. In this first tutorial we are goi...
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Strategy notes
Tutorial
When it comes to strategy, I have noticed a couple of approaches. One symbol at a time The one color at a time guesses a row of the same symbol for all but one...
Episode 9, Triggers and Camera Transitions
Tutorial
In this new episode we are going to do something easy and fun, camera transitions and triggers!...
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Overlap Resistant Speech Bubbles
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Tutorial
Hey everyone! It’s the middle of the month, and that means it’s time for another Fireside Devlog! More specifically, this devlog will be about how we implem...
Lesson 01 - Getting Started in Unity 2D Game Development
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Tutorial
This tutorial covers some basic concepts about start developing 2D games in Unity. Game Object, Components, Sprites, how to handle Pixel Art for games in Unity...
Showing a list of recent projects on your creator page
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Tutorial
This guide is applicable if you use collections as categories . Otherwise, this guide makes no sense. When you release a new project, it gets displayed on your...
Creating categories in itch.io creator pages
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Tutorial
Categories are a necessity for most creators when their number of projects is higher than 10. As your library grows, it becomes harder to navigate around, and g...
Walkthrough
Tutorial
Walkthrough The walkthrough of complete jam edition of my game LAST <> STEP is now available.share your feedback and share what levels took most of your time...
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How I Created The Fog
Tutorial
Hi! This short Devlog is going to be about the fog of my game jam game "The Keep of TIME" where you play as a human who fell in the keep. In the game, you revea...
Drawing Captain Harty for PAPER TANKS
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Tutorial
The drawings in the notebook turned into a battlefield! 2.5D tanks in the style of drawings in a notebook.
Hints
Tutorial
I'm really sorry to the players and gamers because it's getting too frustrating about the game due to misfortune choices Here's the hint I publish to avoid frus...
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