Tool Tutorials Page 7
Note : this tutorial was meant for the first release of the engine and is now completely obsolete. ===================== In this tutorial, we will see how to wr...
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Hi, We wrote a new Phaser Editor 2D tutorial to show the new features of the Scene Editor. Create tilemaps (that are not yet supported) and resuable objects, ar...
OpenMOBA has been ported to run on UETOPIA. This is an open source, blueprint based game that uses Unreal Engine. If you are interested in building your own M...
Rectitude is a procedural (or generative) pixel art editor. In Rectitude, the user first builds pixel art generators then use them to get results. For example...
Basic Settings In basic settings you have only two fields: Object to Spawn - Here you select the prefab to be spawned Show Debug Log - Toogle on/off debug.log m...
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